Backrooms level 92.

Levels are what makes up The Backrooms altogether. Levels can be diverse in shape, size, and form - certain levels may be outdoors, whereas other levels may be indoors. A level is a spatial anomaly, infinite or finite, which have strange properties differing from other levels. ... Level 92: "Woodland Garden" Level 93: "Erythrophobia "

Backrooms level 92. Things To Know About Backrooms level 92.

Level 94, also known as Motion, is a vast expanse of dream-like green hills filled with different sorts of objects that a young kid would draw, including a water tower, houses as well as fences around them. The Level also has a Dreamcore vibe. The sky is mainly bright with the sun shining down on the level until nighttime.Welcome to the Backrooms, Traveler. It seems you have noclipped out-of-bounds in reality, and into a bizarre new world. We'd like to welcome you to the "Backrooms", an alternate dimension where the laws of physics cease to apply. Many other people, just like you, are stuck here. Don't panic- you're in the right place for answers.Level 0 is the 1st level of the Backrooms, being the first location that most wanderers will initially find themselves in. Level 0 is an expansive non-Euclidean space, resembling the back rooms of a commercial building. All rooms in Level 0 share the same superficial features, such as worn mono-yellow wallpaper, old moist carpet, scattered electrical …Image Taken By a Wanderer Exploring the Level. Level 92 is a Large Expansive "Building" that Stretches' to Infinity in all Directions, Each room Evokes a feeling of Nostalgia throughout the level, this is a Safe Level …

Level 92は、The Backroomsの92番目の階層である。 Level 92は果てない廊下と階段のように見え、どちらも真紅に輝いている。このレベルにはエンティティがほとんどいない。このレベルに複数人で足を踏み入れた放浪者は1人になるように見えるがレベルから出てきたすべての放浪者グループは、同じ ...

Level 94 Found Footage - AKA 'Motion', referring to the stop motion cartoon entities which are known to inhabit this level.12 . 05 . 2005=====...

Level 22, also known as "Parking Hub", resembles a parking lot garage with multiple floors that stretch for approximately 500 square kilometres. The level is well lit up by fluorescent lights that occasionally buzz, albeit quietly and flicker. Curiously, the level is surrounded by a black abyss of some sorts, which many believe leads to ...The Backrooms Game FREE Edition. Nothing but the stink of old, moist carpets, the madness of mono-yellow, and the blinding light of fluorescent bulbs at maximum hum-buzz. Over 600 million sq. miles of randomly segmented rooms. God save you if you hear something wandering nearby, because it sure as hell has heard you.Level 1.1 is a straight, narrow corridor in Level 1 that stretches on for an undetermined distance. The walls are made of cinder blocks painted white, and the floor is blue tile. Much of the level follows this blue and white colour scheme. Occasionally, exposed piping and ventilation ducts appear through cracks and holes in the walls and ceiling.The Backrooms has an ending and apparently its Level 9223372036854775807. In this video, I’ll explain Level 9223372036854775807 (aka. The True Final Level) a...

Level 20.6 is a sublevel between Level 20 (The Warehouse) and Level 21 (The Numbered Doors). However, the sublevel itself is mainly connected to the former, mainly because of the storage-themed corridors. However, the ever-so claustrophobic seem to show a slight resemblance to those of the latter. Because of its constantly shifting nature, it ...

Description. Level 72 consists of a vast 1, crab-shaped island in the middle of a shallow ocean.This ocean is rather empty, and merely six kilometers away from the island, it turns into a waterfall leading into a void. However, the island itself is considered much more notable than the ocean, as across its noticeably red landscape, there are several dunes, palm trees, dehydrated bushes, coral ...

Level 11 is the 12th Level of The Backrooms. This level presumably is an infinite city. Description: Level 11 is a presumably infinite city, populated with buildings, stores, and skyscrapers. This level includes buildings that can be found in a typical city in The Frontrooms.The interiors of these buildings are randomized in structure and furniture; some buildings are empty, whilst others are ... Level 192 is an extensive, labyrinthine structure composed entirely of an amorphous, rotating mass of steel chains. The space one can traverse in the level is dictated purely by the shape created by said chains in each area at a given time, with most spaces being tight, claustrophobic, and occasionally too small for one to properly fit through. Constructed from a sturdy steel alloy, the rusted ... Are you looking for a way to take your animations to the next level? Doodly Official is the perfect tool for creating professional-looking animations quickly and easily. Doodly Off...Additionally, climbing one of the trees in Level 11.1, the end of the fifth event in Level 92, and completing The King's trial in Level 94 are all reliable ways of returning to Level 1. Exits. You can leave Level 1 by simply continuing to explore the Backrooms. Wandering down any extended hallway often leads to Level 2.In 1987, Level 22 was declared a small micronation, becoming independent of any other faction within the other levels of The Backrooms. From then on, the micronation within Level 22 continued to grow rapidly. By 1990, most entrances to Level 22 had been closed by its inhabitants, with this group officially isolating itself and giving itself the ...

Level Fun+ is a Sub-Level of Level Fun, and appears to be an open party area, with many plastic Tables and chairs present throughout the level. Unlike Level Fun, this level has different colored walls, more open areas, and tons of areas. The floor is covered by a carpet made for little kids, and there are 4 sectors that you must go to in order to escape. This Level is also the home of the ...Levels are what makes up The Backrooms altogether. Levels can be diverse in shape, size, and form - certain levels may be outdoors, whereas other levels may be indoors. A level is a spatial anomaly, infinite or finite, which have strange properties differing from other levels. ... Level 92: "Woodland Garden" Level 93: "Erythrophobia "Level 400 is the 401st level of the Backrooms.. Description. Level 400, more commonly known as "The Ocean of the Final Frontier", is an infinite ocean, with a presumably infinite depth.Level 400 contains several anomalous properties, in addition to several forms of biological life which can be encountered in the several parts of Level 400, these parts being The Depths, Near Shore, and a ...Level 999 is a foggy amusement park on a large yet finite island surrounded by what appears to be an infinite ocean. A sign will appear at the entrance reading " Karmaland Amusement Park ." The ocean is estimated to be 10,000ft deep at its deepest and 100ft deep at its shallowest. It's unrecommended to go into, as information about it and the ... Description: So, like, listen, Level 90 used to be real bad. And we mean real bad. But don't worry— our team got straight to work to make it a great, wonderful, habitable place for you! It's a huge house— two floors, a pretty big attic, two bedrooms, two bathrooms, tons of space for you to safely put all your things! Level C-192是后室C层群的第192层,它是我们的天堂,是完美的伊甸之园,我们祖祖辈辈都生活于此。 在森林的某处拍摄的照片 祖先为我们开辟的道路

概要. Level 92 N は、低い天井と、寝具で構成された床によって特徴付けられる不安定な屋内空間である。. 室温はおおよそ20℃以上であり、空気は適正湿度よりやや乾燥している。. 蛍光灯や電球が時折ちらつき、室内の静けさに冷房のノイズが響いている ...Full guide and walkthrough of level 9 for the game Escape the Backrooms.We've put a lot of time and effort into creating this video, so we hope it was useful...

MERCH! https://broogli.creator-spring.com🔥CODE BROOGMAS FOR 10% OFF🔥this backrooms level is about a guy who's been trapped in his own house for 12 years.....There are currently 12 main and 5 secret levels in the game, with more to come. Here is a list of all the levels that are currently in the game: Level 1 - "The Habitable Zone" Level 0 - "The Lobby" Level 2 - "Pipe Dreams" Level 94 - "The Town" Level ! - "RUN FOR YOUR LIFE" Level 790 - "They are...Entering Level 777 is highly unadvised, and entrances are only listed for the sake of those avoiding entry to the level. Reaching the end of the rollercoaster with a Karma Rating of -61 to -80 in Level 999; Intentionally slaughtering an animal despite having access to resources in Level 92; Going through a white door in Level 666.1;Level ! (more commonly referred to as "Level Run For Your Life!") is an enigmatic level of the Backrooms [REDACTED]. Taking place within a 10 kilometre (6.21 mile) long hospital hallway littered with various overturned objects representative of the hospital (ex.: hospital beds, couches, etc.), a single entity will slowly chase you down the ...VLOGS :))) @broogz hey everybody, today I go over backrooms level 931, or the leafy corridors... which is a leevl inspired by @lostinthehyperverse found foot...An image of Ash after her alteration. Ash, also known as "The Resident of Level 62," is a former wanderer who nocliped into the backrooms at a young age. She usually wanders around Level 62 and is assumed to be responsible for the disappearances within the level. Ash was reported missing on December 21st, 2018.Level 1 is the 2nd level of the Backrooms, and one of the only levels wanderers can enter directly through The Frontrooms . The most iconic image of Level 1. Level 1 resembles a typical warehouse, with fluorescent lights hanging from the ceiling, occasional machinery such as forklifts and hallways and stairwells which peel off and lead to ...Object Introduction: ClipSkips are essentially an innovative new shoe technology designed to facilitate efficient and risk-free travel through physical barriers (e.g., any exit within a level, to effortlessly jumping through a wall into your friend's room on the other side, etc). Upon donning the ClipSkips, users can seamlessly navigate through walls with ease, all while avoiding any damage or ...

Level 1 is the 2nd level of the Backrooms, and one of the only levels wanderers can enter directly through The Frontrooms . The most iconic image of Level 1. Level 1 resembles a typical warehouse, with fluorescent lights hanging from the ceiling, occasional machinery such as forklifts and hallways and stairwells which peel off and lead to ...

how to escape level 922... in Da Backrooms | ROBLOX🚧Important links🚧 Discord: https://discord.gg/8HggVbkWEm Roblox group: https://www.roblox.com/groups/125...

Description. Level 11.2, formally known as Scene-01.2, is a sublevel of Level 11 located far in the outskirts of the level's central area.The sublevel was discovered by a frontline explorer team scouting Level 11, and was found abandoned and barricaded. Level 11.2 consists of many identical orange and white apartment buildings, covered in snow and shrouded by a dark sky.Description: Level 65 is a persistently foggy forest that contains a variety of different types of deciduous trees, primarily of species that are not believed to be found in the Frontrooms. All of the trees in the level seem to have undergone a standard Autumn color change, each with their leaves turning a blood-red hue.Level 92 of the Backrooms is a large, open room with no furniture or other objects. This wallpaper features a realistic depiction of level 92.description: level 404 is a place where the planes intersect and bisect and bend in the way that a suffering hard drive breaks under the weight of the data you feed it. in level 404 you may find yourself developing a consciousness. should this occur, cut it out of your head with the sharpest piece of the sky you can find.The House within Level 909 consists of 2 stories that possess the aforementioned ancient Chinese architecture. Likewise, the space of the first story is occupied by old-fashioned belongings, traditional Chinese furniture (namely lanterns, antithetical couplets, small shrines, etc.), a room specialized for a single household altar, and one which is …Image: The Backrooms Info. Connected to Level 2 via fire escapes, Level 3, the "Electrical Station," is another labyrinthian floor dotted with bizarre machinery. Possessing a unique day-and-night cycle, Level 3 is inhabited by several entities that tend to avoid "sunlit" rooms.This is a list of all creatures that inhabit The Backrooms. Earth creatures are not included in this list. Contents. 1 Entities. 1.1 Entities 0-99; ... Entity 20 – “The Thing On Level 7 ... Entity 92; Entity 93;Level 90 is the 91st Level of the Backrooms. It's a newly renovated house— we made it just for you! Description: So, like, listen, Level 90 used to be real bad. And we mean real bad. But don't worry— our team got straight to work to make it a great, wonderful, habitable place for you! It's a huge house— two floors, a pretty big attic, two ...Level 0.2 is a Sub-Level between Level 0 and Level 1 in The Backrooms created by the group Backrooms Remodeling Co... Description: Level 0.2, without touching anything within the level, appears to be a revamped or "remodeled" version of Level 0.The level appears at first to be improved completely, including dry red carpets, repainted white walls, consistently working Wi-Fi and outlets, and the ...Level 974 is an expansive sky consisting of an undetermined, conceivably infinite amount of floating islands scattered around the sky. Each island bears a multitude of towns possessing a variety of sizes and structures; ranging from a single lonely house to an extensive town that stretches on for thousands of miles.

92% of commerce takes place offline, with 70% of customer purchase decisions happening in-store. Shouldn't the experience be ideal? Yoobic helps ensure your shop delivers a good on...Level 81 is the 82nd Level of The Backrooms.Level 81 is a large cluster of office buildings.. Description: Level 81 consists of many different office-like buildings, similar to those found in The Frontrooms.The interiors of these buildings vary, but some common themes have been noted. The walls of Level 81 can vary in material from brick, to concrete, to wallpaper, …Level 997, also referred to as the "Vaporwave Mall Complex", is a near-endless dead mall. The walls are mostly white, and the floor tiles form interesting retro patterns. The level is entirely still and devoid of most of the ambience one would expect to hear within a mall. The only sounds are ones produced by the wanderer, and speakers playing ...Instagram:https://instagram. where is the pond lab in groundedhobby lobby locations pennsylvanialower debotbreath of the wild switch emulator The only evidence of this level's existence is its rumored connection with "The Escherian Stairwell." In addition, the vacuum produces an audible, loud breaking and cracking noise in the background. Even so, communication will wane in the unforgiving void, leaving agents and level documenters bewildered at the wanderer's final words. oscar smith middle school photoscheapest gas springfield illinois Description: The bizarre architecture of Level 95. With walls comprised mostly of bricks and stone, Level 95 is a series of interconnected corridors that stretch from small to enormous distances. Traversing through the level is no easy task, as the bizarre architecture present all throughout it poses a significant obstacle to many. incoherent cards examples Level 11 is the 12th Level of The Backrooms. This level presumably is an infinite city. Description: Level 11 is a presumably infinite city, populated with buildings, stores, and skyscrapers. This level includes buildings that can be found in a typical city in The Frontrooms.The interiors of these buildings are randomized in structure and furniture; some buildings are empty, whilst others are ...Mar 5, 2014 · Level 592 resembles a common thrift store, with a similar smell of moist carpet as in Level 0. The level is filled with furniture, ripped/dirty clothing, children's toys, fine china, and semi-functional electronics. All signs, logos, and items that should have some sort of imprint or logo or any text are either blotted out or empty. The fluorescent lights in this level flicker at seemingly ... Level 20 is a positive level in the backrooms. Level 20 is the 21st level in the Backrooms[REDACTED] game on Roblox. Level 20, "The Warehouse" is filled on all sides with beige walls, a concrete floor, and a black ceiling filled with skylights revealing a gray and bleak sky above the level. This level is well lit because of these skylights, and a flashlight is not required while exploring. On ...