Backrooms lvl 6.

Level 10 is an expansive pasture of wheat and barley fields stretching endlessly in all directions, divided into plots by lines of trees and shrubbery. The climate of the level never appears to shift from an overcast, leaden sky, with brief and infrequent spells of light rain and fog. The dreary atmosphere of Level 10, coupled with its ...

Backrooms lvl 6. Things To Know About Backrooms lvl 6.

This 500 block long build took me an hour. With decor, I probably went a little over-the-top with the skulls and heads, and the walls aren't as detailed, by ...Level 46, often known as "The Arabian Desert" or "Empty Quarter," is a vast, boundless expanse of desert reminiscence of the Arabian desert—one of the immense and harshest deserts in The Frontrooms. The level's size remains undetermined, and the attempts to prove the presumption have been ambiguous due to the hazardous circumstances. Some argued that the barren landscape would change as one ...Instructions. This one is quite easy, after you spawn you have to get to "The Middle Rooms" -> "Wavy Room" -> "Sewer-Dungeon" -> "Wavy Room 2.0" -> "Poolrooms Exit Zone" and enter the door at the end of the hall with red lights. This level is devoid of entites unless you go to the room with blue tiles (entities can't go out of that zone so don ...Level 6 is the 7th level of Enter The Backrooms and where many people have gotten lost. Level 6 appears as randomly segmented rooms with concrete floors and dark wooden walls. The level itself is devoid of any light sources. Large and small pipes are attached to the ceiling, with the pipe's colors ranging from grey, dark grey, and red. Boxes are very scarce at this level. The ambiance of level ...

The new backrooms all seeing update is here!Go subscribe to the creators ⁠@greenway6405 Buy my items please: https://rec.net/invention/6177305118790229184Li...Overview. Sublevel 6.1, also known as "The Snackrooms", is a sublevel of Level 6, the 7 th level of the Backrooms. This Level is an unnaturally large mall cafeteria, with many different snack bars, joints, and vending machines. The badge for Sublevel 6.1. Button used to open the entrance to Level 11.Discover the entities of the Backrooms: the friendly, the beastly and the entirely inscrutable. Read from Entity 1 to Entity 999. ... Entity 18 - "The Beast Gentleman of Level 5" Entity 19 - "The Disease" Entity 20 - "Scits" Entity 21 - "Hook Head" Entity 22 - "Warning Kites" Entity 23 - "Unapproachable Horse"

Full walkthrough level 7 "Thalasophobia" in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/...Level 6是后室的第7层。. 描述: 目前我们对于Level 6的实际结构知之甚少,因为这个层级被完全的黑暗所笼罩。整个层级里没有任何的光线,而带进层级的光源也不会有任何的作用。Level 6中的导航是通过摸索黑暗中的道路来实现的,这个层级是由看似无穷无尽的由光滑、寒冷的材料(像是混凝土 ...

Description. Level -10's Main Hall. Level -10, otherwise referred to as "Theatrum Liminal," is an Infinite expanse that takes the appearance of an antiquated movie theatre. Upon arrival, one will find themselves within a sizeable, open room which is said to be the cinema's common area, and it serves as a sort of "nexus" for the entirety of the ...Level 1 - Habitable Zone (Skin-Stealers) Level 1: You will spawn in an empty garage, it is safe. Go to the far right through a red-ish door with a window. The count the car colors and remember the order (cars are read up-down, left-right. Ex: blue and green left, yellow green right, the code is blue green yellow green.)Overview. Sublevel 6.1, also known as "The Snackrooms", is a sublevel of Level 6, the 7 th level of the Backrooms. This Level is an unnaturally large mall cafeteria, with many different snack bars, joints, and vending machines. The badge for Sublevel 6.1. Button used to open the entrance to Level 11.The only difference between Level 6 and Level 6.2 is the fact that Level 6.2 is dimly lit via a series of neon lights which can be found scattered randomly on the ceilings, walls, and floors of the level. The presence of these neon lights seems to eliminate, or at least diminish, all the negative properties of the baseline Level 6.

Description. Level 6 is a mysterious level, consisting of an immense complex of indeterminate size. The entire Level 6 is shrouded in complete darkness, and until now, no light source of any kind has managed to make light on this level. However, a light switch was found by an unknown hiker, when trying to turn it on, it will not work.

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What Are Levels? Levels are what makes up The Backrooms altogether. Levels can be diverse in shape, size, and form - certain levels may be outdoors, whereas other levels …Level 12 is the 13th level of the Backrooms.. Description: Level 12 appears to possess a simple effect not shared by any known Level, in that it censors itself. Any attempts to record or photograph Level 12 will result in either a simple white image or a mass of noise and TV static. When uploaded to another device, footage of Level 12 will convert into a standard SMPTE testing screen, lacking ...Level 6 is the 7th level of Enter The Backrooms and where many people have gotten lost. Level 6 appears as randomly segmented rooms with concrete floors and dark wooden walls. The level itself is devoid of any light sources. Large and small pipes are attached to the ceiling, with the pipe's colors ranging from grey, dark grey, and red. Boxes are very scarce at this level. The ambiance of level ...Basic map & how i remember the path. 1 – Take the left path and follow it around. On the loop around, there will be a door on your left. Ignore it, but hug the left wall after this point. 2 – When you enter this room, turn right. There will be a path in front of you and on your left. Take the left path and again, hug the left wall.Level 6 (the seventh level) is a 10 kilometer long hospital hallway where there is bright red lights and alarm sounds blasting through your ears the whole time, there will be a lot of obstacles in your path/way so be really careful. This level is a 10 kilometer long hospital hallway which has a dark gray tiled ceiling, red concrete walls, dark gray …Class 0. The only known picture of Level 175, taken by Dan1221 and sent to RubberDuckie333 as evidence of the level's existence. Level 175 is the 176th level on the Backrooms. It was first discovered on 3/6/2011 by a user who goes by "Dan1221" on the Office Terminal Chatrooms on Level 4. Some other people have also claimed to enter this level.

Part 1: Find the red door to cars and count the colors for elevator code. Part 2: Find all 4 keys in rooms and go to door and unlock it. Part 3: Find the door to the elevator cage thingy, and grab everyone (alive) and shove em in the elevator and go to next level) Level 2: Lights Out (A.K.A Smiler Level) Entity (s): Smilers.Level 6 - "Lights Out" Level 6.1 - "The Snackrooms" Level 6.2 - "The Neon Maze" Level 6.3 - "Vantablack" Level 6.31 - "Pierce the Veil" Level 7 - "Thalassophobia" Level 7.7 - "The Forsaken Debris " Level 7.9 - "Surface Caves" The Hadal Zone; Level 8 - "Cave System" (This article is under rewrite) Level 8.1 - "The Dead Caverns" The Sanctum ...Level 332 is the 333 rd level of the Backrooms. This level is responsible for a well-known phenomenon in the Backrooms: a brass number "6" has been documented to appear on certain levels' doors, with any and all affected doors leading to Level 332. This occurrence is presumed to be completely random, and its cause is currently unknown.Description. Level 90, otherwise known as "The Funspace", is an infinite segmentation of small, claustrophobic rooms styled to resemble a child's birthday party.The appearance of each room varies greatly while still containing the same consistent layout. While the flooring, wallpaper, and ceilings vary, each space possesses the same dull yellow tone for its walls and the same red tint for its ...The Beverly Room. Also known as "The Eternal Ballroom", The Beverly Room is the main hub area in Level 5. The room itself is very spacious, with many doors on all sides. The number of doors seems to be random, and one wanderer reported hundreds of doors on the walls, floor, and ceiling. The room only contains a small, fanciful table in the ...

There may soon be an app for that. Your phone may soon be able to tell if you’re depressed—and maybe even help you feel better. Researchers at the University of Maryland have found...Backrooms Entities. Here is the complete list of current Backrooms dot net Universe Entities. Backrooms Levels. The following list of Backrooms levels is the same list found on the Backrooms Level Encyclopedia page. If you are looking for the first room everyone seems to enter the Backrooms at, look in the Lobby (Level 0). ...

Level 9 is the 10th level of the Backrooms, and the first level beyond The Main Nine. Level 9, known as "Darkened Suburbs" or "The Suburbs" is an expansive, winding network of paved asphalt roads and residential homes, resembling a modern suburban neighborhood. Natural sources of light in the level are scarce, as aside from its permanent lack of daylight, which may serve as an obstacle for ...Level ! is one of the most dangerous oddball levels in the Backrooms and one of the most entity-infested levels. This level is also one of levels where you're not allowed to stay due to the amounts of entities that may chase you. Level ! consists of a long hallway, approximately ten kilometers in length, with its structure resembling that of a hospital. The hallway has several doors, each one ...The gravity in Level 996 has been measured to be 2.047 m/s², instead of the typical 9.807 m/s². Any supplies carried by a wanderer will be absent when one immediately enters the level. Although residing in Level 996 is possible, it is not feasible to permanently call Level 996 home. Multiple people had gone missing, and a few had turned into ...The Backrooms Wiki - The Backrooms. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly ...Arguably the scariest level in the Backrooms, Level 6 is a pitch-black labyrinth devoid of light and sound. As a void of total darkness, Level 5 isn't inhabited by any entities, not even Smilers. However, the sensory deprivation that Level 5 inflicts on wanderers has driven many to insanity.The Contagion of Level -6 is of great threat to its constituent levels. Whilst humans are unable to naturally survive in the conditions of -6, it seems entities are much more durable. There are half-melted entities, straight from the Hive, hopping through levels. Contact with future levels could result in their loss.Level 23 is the 24 th Level of the Backrooms.. Description. Level 23, otherwise known as the Petrified Garden, is a massive, planetoid-sized superorganism comprised primarily of several intertwining tree specimens resembling those found in the Frontrooms. Despite having a gravitational pull extremely similar to that of Earth's, the M.E.G. estimates that the surface area of Level 23 is ...Apeirophobia - Level 6 New SoundtrackApeirophobia Level ! SoundtrackJoin My Discord Server!https://discord.gg/ZJ7fhcefX5We finally got an actual soundtrack f...I don’t think it is a good idea, there was an attack by the entities in level 6.1 I still don’t have many information about it. I'll take some more supplies and go to some other level. Yeah, it’s sAFE now. They’re done with the first attack. …

Level 6 – “Lights Out” Image: The Backrooms Wiki. Wandering too far into Level 5’s Boiler will land you in Level 6, “Lights Out.” Arguably the scariest level in the Backrooms, Level 6 is a pitch-black labyrinth devoid of light and sound.

Description. Level -6, the seventh negative backrooms level, also known as "Polluted Nature" or "The Level Plague", is an expansive adulterated forest containing dull trees, tangerine grass, and withered flowers. The atmosphere has been polluted by the smog that Nuclear Infection produces, as the substance originated from Level -6 and is still ...

Descripción. Solo es eso, la oscuridad. El nivel 6 se puede describir como un espacio segmentado por paredes metálicas colocado de manera aleatoria, con un suelo fabricado de lo que parece ser concreto, y un sistema de tuberías que abundan en las paredes; sin límite presente. Las tuberías del nivel brotan un líquido que hasta el momento ...Level 0.7, colloquially referred to as the “Dark Lobby” or "The Squeeze" is a sub-level of Level 0. While it shares many similarities with Level 0, such as its non-euclidean geometry and general appearance, it differs from it in many aspects. A notable difference is the lack of isolating effects present in Level 0, making travel in groups ...Level 60 is the 61st level of the Backrooms. Level 60, more commonly known by the ill-fitting name: 'Innocent Ball Pit', is an expansive ball pit entirely shrouded in a shadowy darkness. In all explorations thus far, no solid ground has been discovered below the mass of colorful plastic spheroids; it seems that the pit itself is unending in every direction — …Level 6 is the 7 th level of the Backrooms. Description. Level 6 is an expansive complex of indeterminate size, consisting of metallic walls, concrete floors, and complex systems of pipes. Strangely, the entirety of the level is shrouded in a complete, profound darkness, with any artificial sources of light being immediately extinguished upon ...The Backrooms: Level 6 (Ambience) - YouTube. The Soundrooms. 513 subscribers. 14 views 22 minutes ago. Want to learn more about this level: http://backrooms …Inside the Backrooms is a horror multiplayer game mixed with different mechanics that will make you spend an intense night with friends. Explore, think, inte...Levels often contain sub-levels—levels that are related to their parent level but are still their own distinct level. They may also contain rooms in locations that are too small to be considered their own level. Usually, they are places in an existing level, but that is not always the case.Backrooms - Level 7 (Thalassophobia) Created by ConicalG. You somehow end up in level 7 also known as level thalassophobia. Lost in an apartment with wet floor, soggy furniture and an exit door that faces the ocean straight on. Almost as if the apartment itself is tilted 90 degrees...Backrooms - Level 6- Lights Out5/4/1998»⠀Unsafe»⠀Unstable»⠀Undetermined Entity CountLevel 6 is the 7th level of the Backrooms.backrooms found footageIF YOU W...A photograph of Level 6 depicting one of the Mourning Events. Level 6 is the 7th Level of the Backrooms. Description. Level 6 is an expansive complex of small, pitch black, relatively barren metal rooms similar in design to a typical commercial boiler room. Throughout the level, numerous metal pipes can be found that transport heated water …Description: Level 8 is made of huge caverns and small cave systems that twist and turn like normal underground systems. Level 8 is very damp, with Almond Water flowing from the walls and ceiling. Stalactites and stalagmites appear to be very common in Level 8. Sounds echo throughout the Level, so it is relatively easy to listen for potential ...Level -6 is the sixth negative level of the Backrooms. Description. Level -6 presents a unique challenge in the form of a wooden tower with dynamic textures that shift constantly. With a limited expanse of 50 floors, this level serves as a diverging point for explorers, compelling them to descend. Navigating Level -6 requires a keen eye to ...

I'll be be showing you how to Complete Levels 0 to 16 and also show the Ending for Apeirophobia!0:00 Intro0:54 Level 0 - Lobby2:43 Level 1 - Poolrooms6:00 Le...Level 28 is the 29th level of the Backrooms. Not to be confused with The Attic, a location commonly considered to be the "top" of the Backrooms. Level 28, commonly referred to as "The Attic," "The Crawlspace," or "The Loft," is an immense complex space incorporating numerous interconnected attic chambers, with the level design constructed of wood generating a random room shape. When entering ...A dark, curving corridor with a series of doors. Level 19, commonly referred to as The Abyss Inn, is an expansive complex of interconnected rooms and hallways resembling a 90s suburban hotel. The hotel appears left behind at a certain point, with noticeable sections remaining shadow-cast or entirely pitch-black, with many reporting an ...A False End is a secret and enigmatic level of the Backrooms. A False End, also known as The End or A False Ending to many, is a trap location or level that is meant to "lure" wanderers into a false sense of security, thinking that they have escaped The Backrooms. The appearance of A False End seems to mimic that of an abandoned library from The Frontrooms with two signs that read "The End ...Instagram:https://instagram. k love number 1 song 2023endicott college family weekend 2023how to treat gurgling in chickensmenards battery snow blower Fandom about the Minecraft mod 'Faithful Backrooms' . We aim to help people trying to survive in the world of Faithful Backrooms, which has a lot of mechanics and other things that causes questions (Anyone who played it for long enough knows it!), and here we try to give all the answers and information you could need in your experience!The Backrooms Wiki - The Backrooms. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly ... 7209 mcknight roadmy lowe's life lowe's employee login Instructions. After you spawn, loot both rooms next to your spawn, and then start following hallways until you find LiDAR scanners. Then, once you find a LiDAR, equip one and that's where the hard part starts, flashlights don't …After you spawn, you have to go to Electrical Station first because if you go the right way, a Smiler will come after you. B-Hopping is recommended here but not required after you pass the dark area (adrenaline go brrr). To get to Level 2 Phase 2 you have to pass Level 3, 4 and 5 first. After you spawn, you have to go to Fun now because if you go the left way, a Smiler will come after you. B ... dispensary glenview Escape the Backrooms is a 1-4 player co-op horror exploration game. Traverse through eerie backrooms levels while avoiding entities and other danger to try and escape. Free content updates with new levels and game modes keep the community rewarded. ... Each level features different ways to escape with danger along the way. Realistic graphics ...In this video I go over Backrooms level 40, which has some REALLY creepy arcade games in it... and overall is a vibey level!Level 40:http://backrooms-wiki.wi...