Demon 5e stats.

1. Depending on how broad your definition of deities is, you might include the demon lords from Mordenkainen's Tome of Foes. Although their worshipers are comprised of pretty much only the most insane cults, they are worshiped, grant spells, abilities, etc. to their followers. Their CR is in the 22+ range, but that doesn't include their Lair ...

Demon 5e stats. Things To Know About Demon 5e stats.

Kijin Race (5e) The Kijin are a race of medium sized humanoids with demon-like features and a chaotic magical affinity. They are unpredictable and proud creatures with special demonic quirks. Kijin have a normal humanoid skin tone but they have a couple of unnatural features like, horns that come from the sides of their head, claws, glowing ...The first demons to invade our reality were known as obyriths; eldritch beings of unspeakable horror. These creatures created servant demons known collectively as the tanar'ri. It is the tanar'ri that now dominate their home plane of the Abyss. These creatures seek to tempt and torture souls into the Abyss while they also seek to destroy ...Drone: The chasme produces a horrid droning sound to which demons are immune. Any other creature that starts its turn within 30 feet of the chasme must succeed on a DC 12 constitution saving throw or fall unconscious for 10 minutes. A creature that can't hear the chasme is not affected. The effect on the creature ends if it takes damage or if ...Saving Throws Int +13, Cha +13 Skills Arcana +13, History +13, Perception +13 Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks Damage Immunities poison Condition Immunities poisoned Senses truesight 120 ft., passive Perception 23 Languages all, telepathy 120 ft. Challenge 18 (20000 XP) …

Jun 29, 2022 · Demon Lords are extremely difficult to kill and when they are, if they are killed outside of the Abyss, they are sent back to the Abyss rather than permanently killed. This is different to ordinary demons who risk being reborn as a weaker form of demon when sent back to the Abyss. For this reason, attacks on the mortal plane and other planes ... Deer. Medium Beast, Unaligned. Armor Class 13. Hit Points 4 (1d8) Speed 50 ft. STR. 11 (+0) DEX. 16 (+3)

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Find the stats, abilities, and actions of different types of demons in the 5th edition of Dungeons & Dragons. Compare the stats of balors, dreaths, glabrezus, and hezrou, and learn about their resistances, immunities, senses, languages, and challenges.Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 ( 2d6 + 3) psychic damage or, if the demon had advantage on the attack roll, 17 ( 4d6 + 3) psychic damage. Source: MM, page 64. Also found in CoS; PotA; SKT; ToA; WDH; WDMM; BGDIA; IMR; MOT; IDRotF; CRCotN; JttRC; KftGV; AATM; SatO; BMT.Jan 22, 2023 · A complete creature guide to Shadow Demons in DnD 5e including stat block, strengths, weaknesses, tactics, lore, and DM advice for making encounters. Astaroth was a mighty demon prince of the Infinite Layers of the Abyss,[6][4][1][2][3] His title was Diabolus and he was concerned with matters of prophecy.[1][2] After his death, "Astaroth" became an alias for the arch-devil turned god Gargauth,[7] while the original Astaroth became a vestige.[2] Some time in ancient history, Astaroth—even then a very powerful demon lord—volunteered to ...

A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage. Magic Resistance. The balor has advantage on saving throws against spells and other magical effects. Magic Weapons. The balor's weapon attacks are magical.

Orcus is the demon lord of the 113th layer of the Abyss, Thanatos. A frigid, frozen landscape filled with undead. Orcus is himself a master of the undead, with incredible abilities to raise creatures into undeath. His realm is mostly inhabited by the undead and his demonic minions. In fact, Orcus’ primary goal is to rid the realms of all life ...

Actions. Multiattack: The devil makes three attacks: two with its claws and one with its sting. Claw : Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage. Sting: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must ... Vrock. Magic Resistance. The vrock has advantage on saving throws against spells and other magical effects. Multiattack. The vrock makes two attacks: one with its beak and one with its talons. Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. Talons.Devourers were fiends who acted in the service of Orcus. They were used to create armies of undead by consuming the bodies and souls of humanoids. Lesser demons could be promoted to devourers by proving themselves to Orcus.[1] Devourers were tall, gaunt skeletal figures with a smaller figure trapped within their rib cage.[4] Due to their fiendish nature, devourers did not require air, drink ...The chasme produces a horrid droning sound to which demons are immune. Any other creature that starts its turn with in 30 feet of the chasme must succeed on a DC12 Constitution saving throw or fall unconscious for 10 minutes. A creature that can't hear the drone automatically succeeds on the save. The effect on the creature ends if it takes ...The devil dog is a lesser devil, often employed to hunt down those few souls who escape from the arch-devils. It is a bizarre looking creature; it has the locomotive skills of a hound, loping after prey, yet its rear digitigrade legs are longer than a normal hound's, giving them a hunched, perpetually-about-to-pounce posture.Graz'zt casts the Command spell on every creature of his choice in the lair. He needn't see each one, but he must be aware that an individual is in the lair to target that creature. He issues the same command to all the targets. Smooth surfaces within the lair become as reflective as a polished mirror.

Deer. Medium Beast, Unaligned. Armor Class 13. Hit Points 4 (1d8) Speed 50 ft. STR. 11 (+0) DEX. 16 (+3)The forests grow golden trees with emerald leaves. Streams of liquid silver wind past fields of lapis wildflowers. The Archdevil of Greed's home, the Halls of Avarice, is in the heart of a golden city. Everything within his palace is made of a precious substance, and it is filled to bursting with breathtaking treasures.While in dim light or darkness, the demon can take the Hide action as a bonus action. Shadowy Nature. The shadow demon doesn't require air, food, drink, or sleep. Actions Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) psychic damage or, if the demon had advantage on the attack roll, 17 (4d6 + 3) psychic damage.Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage, and the target must succeed on a DC 17 Constitution saving throw or be branded by the fork, taking 11 (3d6) fire damage. The horned devil gains advantage on attack rolls against a branded creature until the end of it's next turn. If you do this, I ...A complete creature guide to Scarecrows in DnD 5e including stats, where to find them, what they're like to fight, sample encounters, tactics, and more. ... As constructs made from demons’ souls, Scarecrows are especially frightful creatures. Because of the Scarecrow’s resistances, it can prove a surprisingly dangerous enemy. ...Orcus » Monster Stat Block - DnD 5e. Huge Fiend (Demon), Chaotic Evil. Armor Class 17 (natural armor), 20 with the Wand of Orcus. Hit Points 405 (30d12 + 210) Speed 40 ft., fly 40 ft. STR.Jan 22, 2023 · A complete creature guide to Shadow Demons in DnD 5e including stat block, strengths, weaknesses, tactics, lore, and DM advice for making encounters.

Hit: 21 (3d8 + 8) slashing damage plus 13 (3d8) lightning damage. If the balor scores a critical hit, it rolls damage dice three times, instead of twice. Whip. Melee Weapon Attack: +14 to hit, reach 30 ft., one target. Hit: 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be ...

Incubus. Telepathic Bond. The fiend ignores the range restriction on its telepathy when communicating with a creature it has charmed. The two don't even need to be on the same plane of existence. Shapechanger. The fiend can use its action to polymorph into a Small or Medium humanoid, or back into its true form.Summoner. With scaled skin and folded wings, a half dragon human stands at the top of a hill, over looking a nearby fortress. As he looks on, his swarm of dragons fly into the fortress. Though young, their flames still burn hot, and they begin to burn those before them. Standing beside a succubus, a halfling women signs a contract with a Balor.A horned devil, also known as a malebranche, is a fearsome creature that dwells in the Nine Hells of Baator. It stands about 12 feet tall and has a muscular body covered with dull red or brown scales. Its head is crowned with a pair of large horns that curve backward, and its eyes glow with a sinister red light.5-6. Eight demons of challenge rating 1/4 or lower. The DM chooses the demons, such as manes or dretches, and you choose the unoccupied spaces you can see within range where they appear. A summoned demon disappears when it drops to 0 hit points or when the spell ends. The demons are hostile to all creatures, including you.Graz’zt is one of the 10 major demon princes in the lore of the Forgotten Realms. Known as The Dark Prince, he rules over pleasure, decadence, and self-indulgence. While he certainly isn’t considered to be a god, he’s definitely strongly associated with hedonism in the Forgotten Realms of D&D 5e. Notable Titles: The Dark …Lolth (pronounced: /lɑːlθ/ lalth[29] or: /loʊlθ/ lolth[29] or: /loʊɑːlθ/ loalth[1]), or Lloth,[30][31][32] known as the Queen of Spiders as well as the Queen of the Demonweb Pits,[1][19][33] was the most influential goddess of the drow, within the pantheon of the Dark Seldarine.[10] Lolth could appear either as a 12 feet (3.7 meters) diameter, crimson-eyed black widow spider, or a 6 ...Maw Demon (5e Creature) The maw demon is copyright Wizards of the Coast. It can be found on page 137 of Volo's Guide to Monsters. It can also be found on page 176 of Mordenkainen Presents: Monsters of the Multiverse . Categories:Elizabeth Bowden’s “The Demon Lover” has two themes: the effects of war on civilians and the return of the past. The story takes place during World War II. The main character, Kath...Description. Fearsome green-skinned giants, trolls eat anything they can catch and devour. Only acid and fire can arrest the regenerative properties of a troll's flesh. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Troll - Born with horrific appetites, trolls eat anything they can catch and devour.

Range: 60 feet. Components: V, S, M (a vial of blood from a humanoid killed within the past 24 hours) Duration: Concentration, up to 1 hour. You utter foul words, summoning one …

Hit: 8 (1d6 + 5) slashing damage plus 4 (1d8) acid damage. Summon (1/day). The babau has a 40% chance to summon 1 babau. The summoned demon appears in an unoccupied space within 60 feet of the babau, but can’t summon other demons. It remains for 1 minute, until it or the first babau is slain, or until the first babau takes an action to ...

Challenge 5 (1,800 XP) Proficiency Bonus +3. Barbed Hide. At the start of each of its turns, the barbed devil deals 5 (1d10) piercing damage to any creature grappling it. Devil's Sight. Magical darkness doesn't impede the devil's darkvision. Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.Skills Deception +6, Intimidation +4, Perception +4 Damage Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical ...Languages Infernal, Telepathy 120 ft. Challenge 12 (8,400 XP) Proficiency Bonus +4. Hellish Weapons. The erinyes's weapon attacks are magical and deal an extra 13 (3d8) poison damage on a hit (included in the attacks). Magic Resistance. The erinyes has advantage on saving throws against spells and other magical effects.Imp. Shapechanger. The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed.A mud mephit is about 4 feet tall and weighs about 60 pounds. Its skin is brown and slimy, covered with patches of dirt and gravel. Its eyes are dull and sunken, and its mouth is full of sharp teeth. Its wings are leathery and ragged, barely able to lift its body off the ground.The nightmare can grant resistance to fire damage to anyone riding it. Illumination. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet. Actions. Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage. Ethereal Stride.Sep 17, 2016 ... DnD 5e Homebrew — Dragon Age Demons Part 3 by Emmetation /... 1.5M ratings. 277k ratings. See, that's what the app is perfect for. Sounds ...Phlegethos. Belial ( pronounced: / b i ˈ l aɪ ʊl /bee-LY-ul [10] listen) was the lord of Phlegethos who, along with Fierna, his daughter, were the only archdevils allowed to share rulership over one of the Nine Hells by Asmodeus. Belial was the veteran schemer in their abnormal alliance, contributing diabolical deviousness and greater ...The trickster demon can innately cast the following spells, requiring no material components: At will: charm person, mage hand, minor illusion. 2/day each: alter self, mirror image, sleep. 1/day each: major image, mislead. Magic Resistance. The trickster demon has advantage on saving throws against spells and other magical effects. Shadow Stealth.

Saving Throws Dex +11, Con +13, Wis +11, Cha +13 Skills Deception +13, Intimidation +13, Perception +11 Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered Damage Immunities fire, poison Condition Immunities charmed, exhaustion, frightened, poisoned Senses darkvision 120 ft., passive Perception 21 Languages all, telepathy 120 ft.Actions. Multiattack: The devil makes two attacks: one with its beard and one with its glaive. Beard : Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target can't regain hit ...Back to Main Page → 5e Homebrew → Creatures → Monsters. Plant Type Monsters, Quality and Featured . These monsters have been vetted through the Featured Articles or Quality Articles process and are suitable for any normal campaign.Instagram:https://instagram. lake wylie collection and recycling centergs15 washington dcnaples cruisin tikilarimer county sheriff arrest records Languages Abyssal, telepathy 120 ft. Challenge 5 (1800 XP) Innate Spellcasting. The barlgura's spellcasting ability is Wisdom (spell save DC 13). The barlgura can innately cast the following spells, requiring no material components: 1/day each: entangle, phantasmal force. 2/day each: disguise self, invisibility (self only) power outage lilburn gaerie weather extended forecast Monsters 5e. This online application will allow you to list and filter all the DnD 5e Monsters and Creatures with severals options. You will be also able to sort the list as you want. At the end, you will get the option to select only some results to generate our own PDF or to print cards on Magic format. Report a bug.Yugoloths ( pronounced: /ˈ j uː g oʊ l oʊ θ /YOO-go-loth [7] ), also known as daemons ( pronounced: /ˈ d eɪ m ʌ n z /DAY-munz [8]) or nicknamed loths, [9] were neutral evil fiends of malevolent intent and mercenary mindset. The conspiratorial string-pullers interfered in the affairs of the other fiendish races only when they saw ... parker schnabel 2022 DRETCH - 5e stats. Small fiend ( demon ), chaotic evil. Armor Class 11 (natural armor) Hit Points 18 (4d6 + 4) Speed 20 ft. Proficiency Bonus +2. Proficiency Bonus +3 ( 5th Edition Advanced Mode) STR. DEX.Succubus. Telepathic Bond. The fiend ignores the range restriction on its telepathy when communicating with a creature it has charmed. The two don't even need to be on the same plane of existence. Shapechanger. The fiend can use its action to polymorph into a Small or Medium humanoid, or back into its true form.