Prussia ideas eu4.

Pros of becoming Prussia +15 Discipline +0.5 Army Tradition -25 Covert Action Impact -10% Stability cost +20% Morale -1 Army Tradition Decay +20% Infantry combat ability +25% Manpower -10% Recruitment Time Recruitment time and stability cost aren't a lot of use to me, but the others are great. Cons of becoming Prussia

Prussia ideas eu4. Things To Know About Prussia ideas eu4.

Creating Germany is mainly for if you wish to play a wide and blob game. They have 5% Admin efficiency in their ideas which is super helpful. If you become Germany as Prussia, you will still get the Prussian monarchy though, so the -50% Governing cap will still be there, which players usually get rid of to blob even more. Tldr: Prussia: Tall ...Catholic Prussia with militaristic mechanics. Seeing a lot of people confused by Teutonic order > Prussia (with the government reform). The only way to become a Catholic Prussia is going for the Prussian Kingdom Path (Poland-Lithuania conquest), and reform into Prussia (admin tech 10). This is quite a fun campaign so I recommend if any of you ...TechCrunch's weekly newsletter dedicated to all things space, including launch, satellites, space stations and more. Hello and welcome back to Max Q! There was a lot of Starship ne...Public speaking anxiety, aka glossophobia, is the fear of speaking in front of others. It can be overwhelming but there are ways to cope. Speaking in front of others can be challen...

In 1945, East Prussia was dissolved, and the lands were distributed among Poland, Russia and Lithuania. As such, there is no single name that refers to the former province as a who...

Economic Ideas greatly help with stacking Construction Cost reductions. You can easily get to -45%/-55% with luck early. This should be used to spam Court Houses everywhere. Later as Prussia this drops to -20% which is still nice and saves tons of ducats. -15% from Brandenburg Ideas.

Admin as the third idea kicks in right around the time when you form Prussia. Admin is essential if you want to keep the Prussian Monarchy government form. For an HRE game, you might take Influence instead of Diplomatic. With the ideas above, this gets you 50% diplomatic annexation cost reduction from policies and ideas if you have Influence ideas.Songhai is basically African Nepal, Iroquois is Native American Sweden, Aztec ideas are pretty good too. No, the only thing they have is 10% discipline to Prussia's 7.5%. Japan has 15% infantry combat to Prussia's 20%, 10% morale (Shinto) to Prussia's 20%, 20% manpower to Prussia's 25%, and that's about it since Fort defence won't matter if you ...Bohemia. 90% of the time Bohemia will rival you, in which case rival them back. But if they haven’t. RM them, don’t ally. There’s a chance they get your dynasty on …Cold and flu season is in full swing, meaning that employers are sure to hear some really unoriginal excuses in the coming months. "I have a fever."... Get top content in ...To decide which idea group it should take, the AI employs a "weight system": each idea group is given a certain weight and the higher this weight is for an idea group, the higher the chances that the AI will choose it. The AI will never choose an idea group with a weight of 0. [6] Idea group. Base weight.

Ambition: +10% Institution spread. The Teutonic Order is a theocracy situated on the coast of the Baltic Sea. Formed during the Third Crusade, the Teutonic Knights were at times based in Acre and, after the expulsion of the Crusaders from the Holy Land, in Hungarian-Transylvania, before finding renewed purpose in the Polish-backed …

Indian_Pale_Ale. • 2 yr. ago. Prussia has +20% morale of armies, +20% infantry combat ability, +5% discipline and +25% national manpower. Germany has only +15% infantry combat ability and +5% discipline. I do not take the army tradition buffs into consideration. Prussia has better military ideas. If you are not protestant, hussite, reformed ...

However, it is better used centralising states in this case. Using this, I was able to create Prussia with over 9k development, with plenty of gov cap left to spare. Note: I have not finished centralising all of the states, which is why the used gov cap is above the theoretical value of 614 (9k dev * 0.01 + 103*5).With influence ideas and your missions, Teutons and Livonians - who btw shift to Prussia and Livona, so you get a vassal Prussia for your army needs, are SO LOYAL that you could probs to a WC with just vassals and they'd stay loyal. ... eu4 norway in 1.34 is OP comments. r/eu4. r/eu4.For nations like Prussia, with a naturally formidable army, added military EU4 idea groups could make their soldiers unbeatable. Defensive The Defensive ideas are one of the key EU4 idea groups focused on enhancing your nation’s defensive capabilities.Offensive. Quality. Trade I guess? You're pretty open here since you don't need Influence, Admin, or Humanist for a Tall game. Influence could still be nice if you find yourself expanding through PUs. Innovative, Economic, Offensive, and Quality are your Space Marine build, and Diplomatic, Quantity, and Economic are your basic Tall requirements.2nd Channel: https://www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https://discord.gg/ksDjjUhKHdTwitch: https://www.twitch.tv/theredhawkliveTwitte...In a report released today, Gautam Khanna from Cowen & Co. maintained a Hold rating on HEICO (HEI – Research Report), with a price ta... In a report released today, Gaut...

The Mongol Empire is a reformable country in Asia. It can only be formed by the Golden Horde, the Ilkhanate, or the Yuan which are also formable nations and have to be formed first and the Mongol Empire itself can also only be formed if the forming country has Tatar or Altaic primary culture. Reforming the Empire will also grant the forming ...Basically, all this stuff stacked up turns your army into a juggernaut, I conquered most of the HRE, parts of Russia and Scandinavia in my game by playing relatively casually before 1700, and then formed Germany (Note; Germany keeps the Prussian idea set, so don’t feel afraid to change, but once you form Germany you will leave the HRE).Get ratings and reviews for the top 7 home warranty companies in King Of Prussia, PA. Helping you find the best home warranty companies for the job. Expert Advice On Improving Your...Guide: Pomerania into Prussia. Preface: This will be my first ever guide so bear with me. I wanted to make this guide as I consider this run an interesting way to form Prussia next to the more common Brandenburg into Prussia. This run requires piggy-backing off stronger neighboring nations in the early game and a bit of luck so you might have ...Oda starts in 1444 as an OPM in middle Japan, holding the province of Owari.Oda is a Daimyo, a vassal of the Shogun.Daimyos are fixed Duchy rank. Oda is best-suited for a conquest game, based on its excellent military-oriented national ideas.Its first goal should be to expand, at the expense of its neighbors, in order to become big …Riga is an OPM surrounded by the Livonian Order. Despite this fact Riga has three aces up its sleeve that allows it to become a Baltic powerhouse in the hands of a skilled player. First is Riga's ability to reform into Kurland without leaving the HRE. The second is the fact that Riga's primary culture is Prussian.Aug 9, 2021 · Europa Universalis 4EU4 PrussiaHey all and welcome to my new Europa Universalis 4 run as Prussia! In this run we will play EU4 on very hard difficulty. We st...

Africa is often regarded as one of the world’s last untapped investment frontiers. As a continent, Africa is blessed with abundant natural resources ranging from industrial and pre...However, it is better used centralising states in this case. Using this, I was able to create Prussia with over 9k development, with plenty of gov cap left to spare. Note: I have not finished centralising all of the states, which is why the used gov cap is above the theoretical value of 614 (9k dev * 0.01 + 103*5).

Then, and mostly important, form Sardinia-Piedmont. They have INSANE mission rewards including +5% Administrative efficiency, +10% Goods produced modifier and +2% missionary strength, all easy to complete. And THEN form Prussia. From these, you can skip Austria, but I really recommend forming Sardinia-Piedmont first (if you form Prussia …Get ratings and reviews for the top 7 home warranty companies in King Of Prussia, PA. Helping you find the best home warranty companies for the job. Expert Advice On Improving Your...Apr 6, 2023 · Forming EU4 Prussia is not an official achievement, but it is a highly sought-after feat by beginners and veterans alike to prove their Europa Universalis mastery. Using video games for inspiration can help writers unlock new ideas and stories. Paradox Interactive games create perfect environments to learn and create alternate stories from ... For nations like Prussia, with a naturally formidable army, added military EU4 idea groups could make their soldiers unbeatable. Defensive The Defensive ideas are one of the key EU4 idea groups focused on enhancing your nation’s defensive capabilities.Admin ideas at some point for this reason too. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. In MPs, I'd suggest going for 4 military idea groups. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with ...Go to eu4 r/eu4. r/eu4. A ... +30% infantry CA (stacked up to 50% with Prussian ideas) +10% horse CA +20% cannon CA +15% discipline (stackable up to 25% with advisor and high absolutism) +30% seige ability, which is God tier when level 8 forts start rolling out +1 shock, fire, and seige pips +20% force limit ...

3. Prussian Monarchy is one of those government types that you are not allowed to change away from manually. In short, my government is useless. The -2 national unrest is kinda nice I suppose, but for the autonomy and war exhaustion, I have economic and innovative ideas finished because omfg "SPACE MARINES ATTAAAAAAACK!"

Frederick II 22. lis. 2014 v 18.58. Although it is fun wiping out 70k stacks with a 30k stack. #2. Badpak 23. lis. 2014 v 12.49. First diplo, defensive, innovative. Those 3 are a must. Then i'd say get all the military ideas ( aristocratic, quality, offensive and maybe qualitiy if you're short on manpower).

Go to eu4 r/eu4 • by TheRover23. Prussian ideas . So as Prussia I already have the diplomatic, quality, offensive, and religious idea groups. I was just wondering what other ideas I could take in order to maximize Prussias already good troops. This thread ...Else Brandenburg and Prussia are not really PU masters. If you want to form Germany, the HRE is something you want to get rid of. However being the emperor early has massive advantages: Manpower boost + a bit of income. Since you start quite small the bonus is really good in the early game. Using some Imperial authority, you can revoke the free ...Jul 24, 2020 · However, there are both pros and cons to reforming into Prussia. Saxony has excellent ideas and traditions focused heavily on diplomacy while Prussia's traditions are purely military. The formation of Prussia requires the player to be either Protestant or Reformed. Switching religions requires some planning beforehand, otherwise the process ... Oct 31, 2017 · Introduction. This is a basic guide to form the powerful Kingdom of Prussia as the Elector State, Brandenburg, based on the state of the game as in version 1.22 with all major DLC's except for the Third Rome. As you're probably aware, there are many variables at play in EU4 and no two playthroughs will be the same. With that in mind, let's begin! For military idea groups, complete the collection of Offensive, Defensive, and Quality. Once you have all three, your Prussian armies will be invincible. IMO the only diplomatic idea group other than Diplomatic would be Trade , as colonization as a German state is rather iffy, and you don't really need a navy.Sep 13, 2017 · A guide on how to play Brandenburg into Prussia!If you enjoyed this video, please like, subscribe, or follow on twitter and facebook!Facebook: https://www.fa... Apr 7, 2023 · Expanding into Prussia – Eastwards Expansion Branch. Europa Universalis 4’s Brandenburg missions guide players toward the nation’s evolution into Prussia. Opening missions put a target on Teutonic land in the east. Fortunately, a Brandenburg EU4 event can fire to purchase two territories for 100 ducats. Influence, Defensive, Religious, Offensive, Economic, Quality, Innovative and Aristocratic. With the policies involved with these idea groups, you'd be looking at upwards of 125% discipline, about 70-80% morale of armies, 50% infantry combat ability, 20% cavalry and artillery combat ability, and about 50% siege bonus.A Tier: Strong ideas that you’ll want to take, but either aren’t as game changing or as consistently useful as S tier ideas. Quantity: The best idea for boosting your ability to win wars with +50% manpower and force limit. Also lets you hit …Immediate effects. Hidden effect: Sets the country flag pru_confederation_happened; If burghers have at least 40/50/60/70/80 influence . Danzig gets respectively 1/2/3/4/5 cores on a random province in East Prussia or West Prussia (except capital) . If these Provinces are part of the HRE, they leave the HRE; If Danzig …

TPG shares ways and suggestions in which travelers can become more eco-friendly and green when traveling. In theory, being an environmentally responsible traveler is simple. In pra...Admin as the third idea kicks in right around the time when you form Prussia. Admin is essential if you want to keep the Prussian Monarchy government form. For an HRE game, you might take Influence instead of Diplomatic. With the ideas above, this gets you 50% diplomatic annexation cost reduction from policies and ideas if you have Influence ideas.changes primary culture to Prussian. One random owned province with Saxon or Pomeranian culture as well as country's capital: Change culture to Prussian; gets the event ‘New Traditions & Ambitions’, unless it has custom or Prussian ideas. gets “Increased Centralization” for 10 years, giving: −0.05 monthly autonomy change, +1 …Instagram:https://instagram. espn nfl standings wild cardryan bones imdbangrboda god of war r34dragon raja rule34 Aug 4, 2020 · I did a Brandenburg -> Prussia -> Revolutionary Germany game and found it quiet fun. I took the following ideas in order to maximise troop quality. Honestly this is pretty much advice from 2015, the strategy is still completely viable. 1st Innovative - Take the first three ideas and then move on tech 7 before finishing it. thesolominxxclub onlyfans nudetony mathis jr 247 Plus dip techs are the most useless, so you wont be missing much if you spend a little too much bird power. Military idea can be offensive/defensive/quality. Offensive is just solid, Defensive is great early game (though less good once you’re Prussia) and quality for (eventually) space marines. Honestly I’m not a big fan of the Innovative pick. u really love me underneath it all Else Brandenburg and Prussia are not really PU masters. If you want to form Germany, the HRE is something you want to get rid of. However being the emperor early has massive advantages: Manpower boost + a bit of income. Since you start quite small the bonus is really good in the early game. Using some Imperial authority, you can revoke the free ... For nations like Prussia, with a naturally formidable army, added military EU4 idea groups could make their soldiers unbeatable. Defensive The Defensive ideas are one of the key EU4 idea groups focused on enhancing your nation’s defensive capabilities.